Strange Antiquities is a perfect sequel that sent my witchy heart aflutter

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There’s beauty in simplicity. While I love games that push me to my limits, sometimes curling up with a hot chocolate (pumpkin spice at this time of year, of course) and playing a good ol’ visual novel is exactly what I need. I recently delved back into the World of Darkness with Vampire: The Masquerade - Reckoning of New York, followed by a brief stint brewing warm drinks in Coffee Talk. All of this, however, was in preparation for Strange Antiquities, the highly anticipated follow-up to Bad Viking’s puzzle game turned detective story, Strange Horticulture. It’s been three years since we last pet Jupiter the cat and tinkered around with potentially lethal leafy oddities, and a part of me wondered how Antiquities would set itself apart from its predecessor without suffering from feature bloat.

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