Solasta 2 character creator update means you can manipulate face-sliders until you're hot at last

11 hours ago 1

Rommie Analytics

Many of the complaints about Solasta 2 when it launched in early access were about the CRPG's character creator. While its results were better than the first game's freakish plasticine faces, it was hard to make a full party who looked and sounded meaningfully distinct.

The latest update has given character creation a significant upgrade. Now it has sliders for starters, so you can tweak your nose bridge width and upper lip height to your heart's content. Body morphing lets you hone how muscular your PCs are, and players like me who usually rock presets have twice as many to choose from. One of my favorite changes is that you can alter voice pitch, which will make it easier to differentiate characters with the limited pool of voice options.

More haircuts, tattoos and other customization options are planned for future updates. According to the roadmap, the Q3 update will add multiplayer and a new class, as well as more world events, with the Q4 update bringing another class, two more ancestries, a crafting system, the beginning of act two, and a level-cap bumped up to 6. (It currently cuts off at level 4.)

I had fun with Solasta 2 when I played it a couple of months ago, especially the exploration. Where the original had paths across the map you could follow out of town, the sequel goes full hex-crawl once you reach a certain point in the story. It's a much more classic approach to Dungeons & Dragons, and a clear point of differentiation from Baldur's Gate 3 or Esoteric Ebb.

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