
A decade after we first heard about it, BioShock creator’s elusive PS5 shooter made a surprise appearance that left players more confused than ever. Judas turned up on the PS Blog with new key art and information about some of its features, but we’re still not entirely sure what we’re looking at here.
BioShock creator’s new shooter Judas still doesn’t have a PS5 release date
To address the elephant in the room, Judas still doesn’t have a release date. “As you know, release dates have a way of slipping by, and we’d like to avoid having to change the date after we announce it,” Levine wrote on the PS Blog.
What about gameplay? We got two 5-6 second clips on the blog, if that helps.
Levine did talk at length about Judas’ “Villainy” system, which has just completed development. I will admit that this system has me intrigued and I’m excited to learn more about it. Basically, players start out with three friends and based on our actions, at least one of them will end up turning against us, thus becoming the game’s villain.
“In Judas, your actions will attract members of the Big 3 to you as friends. But ignore one of them enough, and they become the villain.”
Levine then talked about Judas seeking inspiration from Middle Earth: Shadow of Mordor’s Nemesis System, and how one of the “Big 3” becoming a villain will make players feel like losing a friend.
It all sounds interesting, but again, we still don’t know what Judas really is and what it plays like. And we still don’t have a release date.
“I have lost all interest in this game at this point,” a player wrote on Reddit. “The only remarkable thing about this game is that it’s still somehow further into development than Bioshock 4,” wrote another.
Comments across PS Blog, social media, and gaming forums echo these thoughts.
Here’s hoping Judas sees the light of day on PS5.
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